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It should be rotating when it fails to attack for 60 seconds, so i'll look into that thanks for reporting and i'll add deselecting via esc. Thanks for both of those. I have all the math for movement so don't fear. If i misses anything out of there please come back and tell me. Quote:
-Are you using a class? Quote:
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We'll continue from there, thanks. Quote:
I thought i had a closest monster key for users to assign maybe i looked over that, consider it being looked into. |
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Very nice bot so far. Problems I have with 1.2a is it does not use the macro. Will only walk up to target and start swinging on it. But the 1.2 release works perfect.
Thing needed are movement paths and handeling Agro correctly. Other than that thank you for this great bot. For those of us who can't sit infrint of our computers 24/7 like some folks this makes playing the game better. |
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10:07:14.7369425: Failed to Start or Stop
Error:Attempted to read or write protected memory. This is often an indication that other memory is corrupt. This is the error that i often get with both versions but when it does work the most common problem is it not looting, the non alpha (as far as i know) worked quite well, but the alpha has issues that sometimes it tries to attack the dead target instead of looting. maybe if there is a way to force attacks to stop once target is dead and this is another problem i get often, im going to try it on my laptop later today. This pc runs tri channel memory so i wonder if that has something to do with it. Problem Event Name: APPCRASH Application Name: mmoBro.exe Application Version: 1.2.0.0 Application Timestamp: 4add4832 Fault Module Name: StackHash_0b89 Fault Module Version: 6.1.7100.0 Fault Module Timestamp: 49eeab11 Exception Code: c0000374 Exception Offset: 00000000000c2a42 OS Version: 6.1.7100.2.0.0.256.1 Locale ID: 1033 Additional Information 1: 0b89 Additional Information 2: 0b890594cb4dbbb50121c5f8112ce0bf Additional Information 3: a262 Additional Information 4: a2627ca2f22fad2e669d72ed39fb1727 Last edited by shazzmoe; 10-21-2009 at 02:33 PM. |
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1.2 release? you mean 1.1.12? or am i confused? Quote:
I build, code, test, and run this bot on windows 7 x64 as well, so it isn't likely that. I have an idea, please private message me your email so i can send you a test build for this issue. -Aggro handling will come into it soon. -Are you using a class? |
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Thanks |
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I can not seem to get the classes to work with the alpha build.
Any pointers on using the class function? I hve tried completing the classes but it only brings up tempskill something. Not infrint of my pc ATM but I recall that the alpha was giving me issues functionality wise. Maybe it's because I don't have a class built up and selected. |
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Note: Pull skills aren't used in v1.2 alpha. You can rename all skills after you create them. |
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Please give me a location to send you the test build i mentioned before i imagine it is all due to base memory offset calculation for x64 but i am not positive. Thanks for reporting this to me. |
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what's a "background method"? does it mean something funny other than virtually pressing keys? If u you get the bot to press an extra key the whenever the bot hadn't found anything for a while then got people to bind that key to toggle "automatic forward" (there is also automatic reverse) in key mappings and then press it again when it found something it wouldn't do anything different than it does now. but I'm guess in the longer term what would be good is a much more advanced and useful implementation rather than just shuffling forward when it doesn't find something I the have windows 7 x64 and I don't have any real problems. The bot does seem to stop working after a while....like 2 hours or something.I think i remember the log saying something about a thread crash. I'll give you the exact thing it says when it happens next. feel free to send me any builds to test edwinorc@ymail.com by the way...Is that class thing meant to work yet? I couldn't get it to do anything. Is it meant to? |
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