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mmoBro v1 beta

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  #21 (permalink)  
Old 10-12-2009, 01:25 AM
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Quote:
Originally Posted by young View Post
hi, i ran into a problem

when i press 'start botting', nothing happens, it doesnt change to 'stop botting' nor does my characters name/hp/mp get loaded into the programme

i tried it on my mate's comp and it works perfectly, only difference is that i use windows vista and his is windows xp

it says in the post that it should work on vista but i wonder if that was the problem

thx in advance, the bot is awesome
interesting, it definitely works on windows vista x86 it has been tested multiple times. I'm not sure what exactly the problem would be unfortunately.

Quote:
Originally Posted by Jelico View Post
Hey,

The bot works for me but it won't attack 'Lake Spirits' in Moslan Forest. It will target them, take a few steps towards them and then stop. If it is close enough to one, it will target it, swing at it, then tab to change targes and go after another one = death.

I've been watching my bot and I don't notice the 'rotate'. When I look at my key binding there is no 'rotate' so I made the period a turn right. Is that right or am I missing the right binding?
there is a View opposite angle that's the rotate.

Quote:
Originally Posted by numb2k3 View Post
Yes. Full credits will be given. Just want something useful for the blog readers.
Sounds great.

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Originally Posted by IceCube View Post
Sure go ahead, we welcome it.
Ditto
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  #22 (permalink)  
Old 10-17-2009, 10:00 AM
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updated for aion v1.5.0.10
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  #23 (permalink)  
Old 10-17-2009, 05:49 PM
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I love you man! Add another button as some other guy already said, and I will make love to you any day of the week.
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  #24 (permalink)  
Old 10-19-2009, 12:48 PM
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Quote:
Originally Posted by haxxmaxx View Post
I love you man! Add another button as some other guy already said, and I will make love to you any day of the week.
Thanks. Class Creator is almost done, but maybe today i'll just add an in-combat key that gets rinse and repeated until mob dies. Sound good?
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  #25 (permalink)  
Old 10-20-2009, 09:33 AM
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Default thoughts & ideas

Hey thanks for this bot. It's been super useful.
It got me 2 fire swords off basilisks over night!
I've been messing around with it a lot here's what I found:

At the begging I used the default configuration.
This worked ok in places very densely populated with mobs but didn't really get much done in medium to low density places. This is basically because 'TAB' targeting will only get them if they are on camera and close.
To fix this I changed tab to bind to a quickbar slot with a macro in it instead.
The macro was something like this:

/Target [CREATURENAME] (the main creature in the area)
/Automaticselection (if it doesn't find one it just does a normal autoselection)

The good thing about this is that /Target has a longer range AND gets things off camera. The only problem was that for some reason the bot didn't click 1 (pull skill) when I found the target this way straight after. It just stayed targeted for 20secs before it refreshed and then started the pull skill macro.

Something that can easily cause death is being attacked by two things at the same time. You begin attacking mob 1, mob 2 moves too close and then starts attacking you. The bot will kill mob 1 and then loot it and then try to sit down but get hit and stand up and then just stand there until it dies.
To get around this I changed comma to link instead to a macro which looked like this:

/Attack
/Skill Toggle Rest

This works because when you loot the corpse of mob 1 it disappears and you lose your target, when mob 2 attacks you next it autotargets it and then the macro will be triggered which will attack if it has a target or just rest if it doesn't. Of course you will still die if you can't easily take down 2 mobs in a row without healing but this got rid of most of my deaths when farming mobs who were a few levels lower than me.

Usually when you target a mob that you can't reach either because of a wall or something else and the bot just continues to try attacking it until someone else kills it. It's meant to stop attacking after 60 seconds (and in log it says something like stopping attack) and find another target. In this situation you are usually facing a wall and tab probably won't find anything else. What I think would be good would be to change camera angle and then start looking for other stuff (and possibly deselect the current mob if that is possible)

I don't know how easy this idea would be to implement but seeing as the bot already knows the loc of the character it might not be that hard. Allow users to enter some sort of centering location into the bot. This would mean that if the bot can't find anything after a min or so it starts to move towards the this location. ie centering location is at loc (10,10) charcter is at (5,10).
Character cannot find anything for 60 secs so starts centering process.

1) moves forward (bot holds down 'w' key for 3 seconds)
-Tab target
2)if still doesn't find anything
-checks current location
3)If has gotten further away (lets say for simplicity's sake is at location (4,10))
-Holds down 'd' key for 1.5 secs (or whatever turns character 180 degrees around so it will be facing towards (10,10))
-Tab target
4)if still doesn't find anything
-hold down w for 3 secs again.

Rinse repeat. Bot will keep getting closer to centering location unless it manages to tab target an enemy.

If it is possible to know where the bot is facing then that would make it easier. Otherwise all you would need is some knowledge of trigonometry and a lot of time to test and write the code :P.

In the same way you could get the bot out of stuck situations like this:

If location is the same as last location was 5 seconds ago
-Hold down 's' for 3 seconds then turn 40 degrees with 'd' and then 'w' for 3 seconds.
-check again
that should get you out of most times you get stuck.

If it isn't possible to "hold down" a key with your bot then for pressing 'w' you could make it toggle the auto-move thingy in key bindings. As for turning around I don't really know.
Thanks again for making this bot and giving it to the rest of us for free. It is Much appreciated.
Longest first post I ever made
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abc 123 (10-21-2009)
  #26 (permalink)  
Old 10-20-2009, 07:42 PM
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Wonderful bot. Only problem I've come across is that is fails to properly loot at times. Loot checking would be cool.

IE

Before attacking another mob make sure loot is picked up.
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  #27 (permalink)  
Old 10-21-2009, 12:42 AM
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looking great so far!

I also had the same issue with lake spirits, although they aren't that great to kill so not much of a problem.

One issue that keeps occuring is that when i hit run bot it doesn't always work, infact more time than not it doesn't work. It will lock up or crash instantly. But if i keep trying eventually it works.

Windows 7 RC 64bit if that helps. My friend has the same OS and hasn't had the same problem.

Some things that would be cool to add (but you've probably thought of)
-Way to handle agro, right now after first thing is killed it will not attack adds, instead tries to rest till death
-once in a while stuns stop auto attack so it doesn't seem safe for me to attack mobs that can stun (could this be because i sometimes don't have aion as the focus?)

Last edited by shazzmoe; 10-21-2009 at 01:19 AM.
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  #28 (permalink)  
Old 10-21-2009, 08:28 AM
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I have a problem that the guy above had with it not filling my name and working. In the log it says:


03:26:45.0463292: Info Gatherer failed to shutdown tidily.
Error:Thread was being aborted.
03:26:47.9994542: Bot Stopped.
03:26:49.2650792: Bot Started.
03:26:49.2807042: Visual Thread didn't shut down tidily.
Error:Attempted to divide by zero.
03:26:49.2807042: Bot thread failed to shutdown tidily.
Error:Attempted to divide by zero.
03:26:49.2807042: Info Gatherer failed to shutdown tidily.
Error:Thread was being aborted.


Not sure if helps but not sure how to make it work. I run Windows Xp pro too.

Also the alpha, when I start the bot just closes. I play on live servers in US. One thing that is different from your picture is that the area around the bot is Green and not the same as the picture you have up.

Last edited by fast_arm; 10-21-2009 at 08:44 AM.
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  #29 (permalink)  
Old 10-21-2009, 09:32 AM
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Please add a waypoint system!Rest is good but im having problem with the cooldowns it always says wrong instance or something O.o.
Im a chanter an first want to use im skill 1 then skill 1 again for the first combo.
Then some other skills and then skill 1 again but this time skill 2 but it wont work..
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  #30 (permalink)  
Old 10-21-2009, 10:59 AM
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I tried to put the macro target / creature but the program will not let me change the key assigned to the tab. Any idea because it can be?
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